Key Projects/Day-to-Day Responsibilities:
- Design end-to-end experiences with satisfying and novel core mechanics and loops.
- Partner with Technical Artists and Research Engineers to Integrate high-end character models using state-of-the-art technologies into AR/VR experiences.
- Work with the teams to evaluate and define the best 3D Realtime approaches and optimization practices.
- Participate in ideation sessions with creative and technical peers to help plan and troubleshoot the design of our prototype demo experiences.
Must-Have Skills:
- Portfolio required to view skills / craft
- Minimum 8+ years of Game development and/or AR/VR prototype experiences. You are an expert in game mechanics and UI systems, demonstrating high end skillsets with level blueprint and realtime graphic optimization.
- Experience with technical aspects of game design such as coding C# or C++
- 3D Math fundamentals as applied to game logic.
- First-hand experience with industry Game production processes and cross-discipline collaboration and communication.
- Comfortable taking direction, yet also working independently, multi-tasking and self-prioritizing to help various teams meet goals in this quick-moving, highly collaborative environment.
- Experience with Unreal Engine 5 and Unity is required.
Nice-to-Have Skills:
- Bachelor's degree or equivalent degree in Computer Science, Computer Visualization, or Computer Animation, including coding and scripting in various languages
- Previous experience in the creation of Games or interactive VR & AR experiences
- Experience with real-time analytics tools/languages/process and visual scripting is a plus.
- Knowledge of Houdini and/or Maya is a plus.
Years of Experience: 8+ years of Game Development and/or AR/VR prototype experiences
Degrees/Certifications Required: Bachelor's degree or equivalent degree in Computer Science, Computer Visualization, or Computer Animation, including coding and scripting in various languages.